Augmented reality development using Multimedia Development Life Cycle (MDLC) method in learning media

Main Article Content

Solehatin Solehatin
Sulaibatul Aslamiyah
Dwika Ananda Agustina Pertiwi
Kevin Santosa

Abstract

Practical classroom learning in the multimedia department requires props, where props range from damage. To address this need, learning media are made by applying Augmented Reality. Learning media presents actual images without holding and seeing the objects in real terms so that there is no damage to the props. This research was conducted to create learning media for students of SMK Negeri 1 Banyuwangi majoring in multimedia as an Android-based teaching aid. Stages of research using the development method in the form of Multimedia Model Life Cycle (MDLC). The concept stage analyzes and applies the Augmented Reality (AR) method, the design stage performs application planning according to the needs of learning media. The data collection stage conducted interviews with teachers and students while the stages of making learning media used Blender, Unity and Visual Studio software. At the trial stage of the application by making a guidebook, it was carried out for students at SMK Negeri 1 Banyuwangi. For the stages of distributing learning media using the Likert scale method through distributing questionnaires. The results of the application trials and questionnaire distribution, the responses of students about learning media, the results show the interpretation of respondents by combining a value of 72.22%, which means students accept this learning media. The results of this research can create learning media for multimedia majors that can reduce the risk of damage to props and provide cool and fun learning media.

Downloads

Download data is not yet available.

Article Details

How to Cite
[1]
S. Solehatin, S. Aslamiyah, D. A. A. Pertiwi, and K. Santosa, “Augmented reality development using Multimedia Development Life Cycle (MDLC) method in learning media”, J. Soft Comput. Explor., vol. 4, no. 1, Jan. 2023.
Section
Articles

References

D. E. Morkovkin, A. A. Gibadullin, V. N. Nezamaikin, and N. I. Isaichykova, “Assessment of digital equipment of higher educational institutions,” in Journal of Physics: Conference Series, 2020, vol. 1691, no. 1, p. 12165.

A. Alirezaei, H. B. Bagheri, and M. R. Kabaran Zadeh, “Explanation of Digital Equipment Model and Process Technology in Downstream Petrochemical Industrial Units,” Int. J. Digit. Content Manag., 2022.

A. K. Nugroho, I. Permadi, and M. Faturrahim, “Improvement Of Image Quality Using Convolutional Neural Networks Method,” Sci. J. Informatics, vol. 9, no. 1, pp. 95–103, May 2022, doi: 10.15294/sji.v9i1.30892.

I. Suwarno, A. Cakan, and N. M. Raharja, “Current trend in control of artificial intelligence for health robotic manipulator,” J. Soft Comput. Explor., vol. 4, no. 1, pp. 1–12, 2022.

G. McLean and A. Wilson, “Shopping in the digital world: Examining customer engagement through augmented reality mobile applications,” Comput. Human Behav., vol. 101, pp. 210–224, Dec. 2019, doi: 10.1016/j.chb.2019.07.002.

A. Ismail, G. Rahayu, M. A. K. Putera, N. N. Aghniya, and S. Gumilar, “Development of augmented reality as physics learning media on electric concepts,” IOP Conf. Ser. Mater. Sci. Eng., vol. 1098, no. 4, p. 042006, Mar. 2021, doi: 10.1088/1757-899X/1098/4/042006.

S. L. Rahayu, Fujiati, and R. Dewi, “Educational Games as A learning media of Character Education by Using Multimedia Development Life Cycle (MDLC),” in 2018 6th International Conference on Cyber and IT Service Management (CITSM), Aug. 2018, pp. 1–4, doi: 10.1109/CITSM.2018.8674288.

R. Vicente-Saez, R. Gustafsson, and L. Van den Brande, “The dawn of an open exploration era: Emergent principles and practices of open science and innovation of university research teams in a digital world,” Technol. Forecast. Soc. Change, vol. 156, p. 120037, Jul. 2020, doi: 10.1016/j.techfore.2020.120037.

N. Egbert, J. Thye, W. O. Hackl, M. Müller-Staub, E. Ammenwerth, and U. Hübner, “Competencies for nursing in a digital world. Methodology, results, and use of the DACH-recommendations for nursing informatics core competency areas in Austria, Germany, and Switzerland,” Informatics Heal. Soc. Care, vol. 44, no. 4, pp. 351–375, Oct. 2019, doi: 10.1080/17538157.2018.1497635.

G. Kane, “The Technology Fallacy,” Res. Manag., vol. 62, no. 6, pp. 44–49, Nov. 2019, doi: 10.1080/08956308.2019.1661079.

A. Buchori, P. Setyosari, I. Wayan Dasna, and S. Ulfa, “Mobile augmented reality media design with waterfall model for learning geometry in college,” Int. J. Appl. Eng. Res., vol. 12, no. 13, pp. 3773–3780, 2017.

K. Budiman, A. Putra, Alamsyah, E. Sugiharti, M. A. Muslim, and R. Arifudin, “Implementation of ERP system functionalities for data acquisition based on API at the study program of Universities,” J. Phys. Conf. Ser., vol. 1918, no. 4, p. 042151, Jun. 2021, doi: 10.1088/1742-6596/1918/4/042151.

Y. D. Puspitarini and M. Hanif, “Using Learning Media to Increase Learning Motivation in Elementary School.,” Anatol. J. Educ., vol. 4, no. 2, pp. 53–60, 2019.

H. Mora, M. T. Signes-Pont, A. Fuster-Guilló, and M. L. Pertegal-Felices, “A collaborative working model for enhancing the learning process of science & engineering students,” Comput. Human Behav., vol. 103, pp. 140–150, 2020.

D. A. A. Pertiwi, M. Yusuf, and D. A. Efrilianda, “Operational Supply Chain Risk Management on Apparel Industry Based on Supply Chain Operation Reference ( SCOR ),” J. Inf. Syst. Explor., vol. 01, no. 01, pp. 17–24, 2023.

I. B. Sadiku, W. Ajayi, W. Sakpere, T. John-Dewole, and R. A. Badru, “Effect of Traditional and Software-Defined Networking on Performance of Computer Network,” Sci. J. Informatics, vol. 9, no. 2, pp. 111–122, Oct. 2022, doi: 10.15294/sji.v9i2.31315.

S. Wahjuni, S. H. Sanjiwo, W. Wulandari, and A. R. Akbar, “The Development of Chicken Coop Automatic Remote Visual Monitoring System,” Sci. J. Informatics, vol. 9, no. 2, pp. 161–168, Nov. 2022, doi: 10.15294/sji.v9i2.34630.

L. A. Laurens Arredondo, “Mobile augmented reality: A pedagogical strategy in the university setting,” Metaverse, vol. 1, no. 2, p. 9, Jul. 2020, doi: 10.54517/met.v1i2.1774.

D. Efrilianda, M. Muslim, A. Putra, and A. Purwinarko, “Software development internal audit quality with ISO 9001,” J. Phys. Conf. Ser., vol. 1567, no. 3, p. 032037, Jun. 2020, doi: 10.1088/1742-6596/1567/3/032037.

N. Tuli and A. Mantri, “Evaluating usability of mobile-based augmented reality learning environments for early childhood,” Int. J. Human–Computer Interact., vol. 37, no. 9, pp. 815–827, 2021.

M. I. Nounou et al., “Mobile-based augmented reality application in pharmacy schools implemented in pharmaceutical compounding laboratories: Students’ benefits and reception,” Pharmacy, vol. 10, no. 4, p. 72, 2022.

Y. Georgiou and E. A. Kyza, “Bridging narrative and locality in mobile-based augmented reality educational activities: Effects of semantic coupling on students’ immersion and learning gains,” Int. J. Hum. Comput. Stud., vol. 145, p. 102546, 2021.

G. Lampropoulos, E. Keramopoulos, K. Diamantaras, and G. Evangelidis, “Education Augmented Reality and Virtual Reality in Education: Public Perspectives, Sentiments, Attitudes, and Discourses,” Educ. Sci., vol. 12, no. 11, p. 798, 2022, doi: 10.3390/educsci12110798.

A. D. Lestari, D. A. A. Pertiwi, and M. A. Muslim, “Increasing package delivery efficiency through the application of the prim algorithm to find the shortest route on the expedition route,” J. Student Res. Explor., vol. 1, no. 1, pp. 7–14, 2023.

A. Ismail, I. Festiana, T. I. Hartini, Y. Yusal, and A. Malik, “Enhancing students’ conceptual understanding of electricity using learning media-based augmented reality,” in Journal of Physics: Conference Series, 2019, vol. 1157, no. 3, p. 32049.

R. A. Liono, N. Amanda, A. Pratiwi, and A. A. S. Gunawan, “A systematic literature review: learning with visual by the help of augmented reality helps students learn better,” Procedia Comput. Sci., vol. 179, pp. 144–152, 2021.

N. Windayani, F. S. Irwansyah, and E. N. Asyiah, “Making augmented reality learning media in conformation of alkane and cycloalkane concepts,” in 2019 IEEE 5th International Conference on Wireless and Telematics (ICWT), 2019, pp. 1–5.

A. N. S. I. Septiani and T. Rejekiningsih, “Development of Interactive Multimedia Learning Courseware to Strengthen Students’ Character.,” Eur. J. Educ. Res., vol. 9, no. 3, pp. 1267–1280, 2020.

M. F. Azim, E. W. Hidayat, and A. N. Rachman, “Android Battle Game Based on Augmented Reality with 2D Object Marker,” J. Online Inform., vol. 3, no. 2, p. 116, Jan. 2019, doi: 10.15575/join.v3i2.255.

S. Kumar, “A Comparative Study of Significance of Mobile Cloud Computing in the Modern World,” Int. J. Res. Eng. Sci. Manag., vol. 3, no. 7, pp. 3–5, 2020.

D. Intan, S. Saputra, L. Murjiatiningsih, H. Hermawan, and S. W. Handani, “cARica : Enhancing Travelling Experiences in Wonosobo Through Location-Based Mobile Augmented Reality,” J. Soft Comput. Explor., vol. 4, no. 1, pp. 23–30, 2022.

C. Avila-Garzon, J. Bacca-Acosta, Kinshuk, J. Duarte, and J. Betancourt, “Augmented Reality in Education: An Overview of Twenty-Five Years of Research,” Contemp. Educ. Technol., vol. 13, no. 3, p. ep302, Apr. 2021, doi: 10.30935/cedtech/10865.

H. Putri, I. Shadiq, and G. G. Putri, “Interactive Learning Media for Cellular Communication Systems using the Multimedia Development Life Cycle Model,” J. Online Inform., vol. 6, no. 1, p. 1, 2021, doi: 10.15575/join.v6i1.544.

K. Kapp, M. Sivén, P. Laurén, S. Virtanen, N. Katajavuori, and I. Södervik, “Design and Usability Testing of an Augmented Reality (AR) Environment in Pharmacy Education—Presenting a Pilot Study on Comparison between AR Smart Glasses and a Mobile Device in a Laboratory Course,” Educ. Sci., vol. 12, no. 12, p. 854, 2022.

F. N. Kumala, A. Ghufron, P. P. Astuti, M. Crismonika, M. N. Hudha, and C. I. R. Nita, “MDLC model for developing multimedia e-learning on energy concept for primary school students,” in Journal of Physics: Conference Series, 2021, vol. 1869, no. 1, p. 12068.

S. Purwanti, R. Astuti, J. Jaja, and R. Rakhmayudhi, “Application of the Multimedia Development Life Cycle (MDLC) Methodology to Build a Multimedia-Based Learning System,” Budapest Int. Res. Critics Inst. Humanit. Soc. Sci., vol. 5, no. 1, pp. 2498–2506, 2022.

S. Shafiq, A. Mashkoor, C. Mayr-Dorn, and A. Egyed, “A Literature Review of Machine Learning and Software Development Life cycle Stages,” IEEE Access, 2021.

F. N. Kumala, A. Ghufron, P. P. Astuti, M. Crismonika, M. N. Hudha, and C. I. R. Nita, “MDLC model for developing multimedia e-learning on energy concept for primary school students,” J. Phys. Conf. Ser., vol. 1869, no. 1, p. 012068, Apr. 2021, doi: 10.1088/1742-6596/1869/1/012068.

M.-A. Kaufhold, N. Rupp, C. Reuter, and M. Habdank, “Mitigating information overload in social media during conflicts and crises: design and evaluation of a cross-platform alerting system,” Behav. Inf. Technol., vol. 39, no. 3, pp. 319–342, 2020.

H. Aguinis and A. M. Solarino, “Transparency and replicability in qualitative research: The case of interviews with elite informants,” Strateg. Manag. J., vol. 40, no. 8, pp. 1291–1315, 2019.

Abstract viewed = 1138 times